Growth of Gods
Last updated
Last updated
There are five qualities for god card : common, uncommon, rare, epic and legendary.
Each and every god has one and only one specific element attribute : Fire, Water, Wood, Light and Dark.
For each battle, five gods need to be selected.
The basic attributes are attack power, defence, hit points, critical strike attribute is hidden. Meanwhile, each god will have its own ability.
The growth of gods has three aspects - Levelling, upgrade, abilities upgrade. Levelling could increase the basic attributes, upgrade will increase basic attributes a lot, and abilities upgrade could increase the effects.
Quality | max lvl | max upgrade(times) |
---|---|---|
common | 60 | 0 |
uncommon | 60 | 0 |
rare | 180 | 3 |
epic | 260 | 3 |
legendary | 260 | 3 |
When a god has maximum upgraded, the talent class will be unlocked, such as mage, priest, warrior. Different class will have a different growth path. For example, priest will get more hit points for each level, warrior will obtain more defence.